package com.andy.war.vo;

import com.andy.war.obj.battle.LookScope;

public class AttackAttr {

	private LookScope lookScope;
	private int damage; 

	public LookScope getLookScope() {
		return lookScope;
	}

	public void setLookScope(LookScope lookScope) {
		this.lookScope = lookScope;
	}

	public int getDamage() {
		return damage;
	}

	public void setDamage(int damage) {
		this.damage = damage;
	}
	
	
	
}
